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## Item line: "Group|Name_x" (x incrementing), data: "probability" [, xdata="count range"] (default = 1,1)
## NOTE: Please currently always use 8 columns! (first number in "Size" line)
## =======
## Important: total of 1023 IDs available!
## ========
## To add a Token with a specific META to a loot table, use for example:
## Name_0: Token, param1: 1, param2: "meta=9992"
## meta = use the token meta from TokenConfig.ecf
## ========
## Custom Loot tables for use with NPC Spawners > enter the ID Number of the Container, f.ex 255 to the slot next to the spawn-entity dropdown
## ========
## Empty Medium
{ +Container Id: 1
Count: 1
Size: "8,8"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## ContainerRandom: used for Junk POIs
{ +Container Id: 2
Count: "1,3"
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
## Food
Name_0: CannedVegetables, param1: 0.4, param2: "1,2"
Name_1: CannedMeat, param1: 0.4, param2: "1,2"
Name_2: EmergencyRations, param1: 0.1, param2: "1,1"
Name_3: WaterBottle, param1: 0.4, param2: "1,3"
Name_4: RottenFood, param1: 0.4, param2: "1,1"
## Medical Stuff
Name_5: AntibioticInjection, param1: 0.3, param2: "1,2"
Name_6: Medikit02, param1: 0.3, param2: "1,2"
Name_7: EnergyPills, param1: 0.3, param2: "1,2"
Name_8: StomachPills, param1: 0.3, param2: "1,2"
Name_9: AntibioticOintment, param1: 0.3, param2: "1,2"
Name_10: AntibioticPills, param1: 0.3, param2: "1,2"
## Components
Name_11: SteelPlate, param1: 0.2, param2: "1,2"
Name_12: Electronics, param1: 0.2, param2: "1,2"
Name_13: OpticalFiber, param1: 0.2, param2: "1,2"
Name_14: MechanicalComponents, param1: 0.2, param2: "1,2"
}
}
## PentaxidTank
{ +Container Id: 3
Count: 1
Size: "8,8"
SfxOpen: UseActions/electric
SfxClose: UseActions/electric
{ Child Items
Group_0: empty
}
}
## Container Blocks: Extra Large
{ +Container Id: 4
Count: 1
Size: "8,8"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: OresBasic, param1: 0.1
Group_1: IngotsBasic, param1: 0.1
Group_2: ComponentsBasic, param1: 0.1
Group_3: CraftingMaterial, param1: 0.1
Group_4: EnergyItems, param1: 0.1
Group_5: Seeds, param1: 0.1
Group_6: MedicalItems, param1: 0.1
Group_7: FoodItems, param1: 0.1
Group_8: BuildingBlocks, param1: 0.05
Group_9: DevicesCommon, param1: 0.02
Group_10: Tools, param1: 0.02
Group_11: WeaponsBasic, param1: 0.02
Group_12: WeaponsBasicKit, param1: 0.1
}
}
## GolemSwamp
{ +Container Id: 5
Count: "3,4"
Size: "8,1"
SfxOpen: UseActions/stone_open_close
SfxClose: UseActions/stone_open_close
{ Child Items
Name_0: CrushedStone, param1: 0.4, param2: "5,15"
Name_1: XenoSubstrate, param1: 0.6, param2: "2,3"
Group_0: OresBasic, param1: 0.9
Group_1: OresAdvanced, param1: 0.6
Group_2: OresRare, param1: 0.4
}
}
## GolemIce
{ +Container Id: 6
Count: "3,4"
Size: "8,1"
SfxOpen: UseActions/stone_open_close
SfxClose: UseActions/stone_open_close
{ Child Items
Name_0: CrushedStone, param1: 0.4, param2: "5,15"
Name_1: PentaxidCrystal, param1: 0.6, param2: "1,2"
Group_0: OresBasic, param1: 0.9
Group_1: OresAdvanced, param1: 0.6
Group_2: OresRare, param1: 0.4
}
}
## WoodWalker
{ +Container Id: 7
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/stone_open_close
SfxClose: UseActions/stone_open_close
{ Child Items
Name_0: WoodLogs, param1: 0.9, param2: "5,15"
Group_0: Seeds, param1: 0.6
Group_1: Biological01, param1: 0.6
}
}
## Talon Guardian
{ +Container Id: 8
Count: "2,4"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: HerbalLeaves, param1: 0.3, param2: "1,2"
Name_1: PlantProtein, param1: 0.3, param2: "1,3"
Name_2: PowerBar, param1: 0.2, param2: "1,2"
Name_3: Bandages, param1: 0.3, param2: "1,2"
Name_4: HerbalLeaves, param1: 0.3, param2: "1,2"
# Name_5: PentaxidOre, param1: 0.02, param2: "1,2"
# Name_6: MoneyCard, param1: 0.05, param2: "10,20"
Group_0: Sprouts, param1: 0.3
}
}
## Oviraptor
{ +Container Id: 9
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param2: "1,2"
# Name_1: PlantProtein, param1: 0.3, param2: "1,2"
Name_2: Egg, param1: 0.6, param2: "1,2"
}
}
## Dino small (Raptor, Megalonops, Parasaur)
{ +Container Id: 10
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param2: "1,2"
Name_1: Egg, param1: 0.6, param2: "1,2"
}
}
## Backpack
{ +Container Id: 11
Count: 1
Size: "8,8"
/* SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono) */
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
DestroyOnClose: False
{ Child Items
Group_0: empty
}
}
## Container Blocks: Large
{ +Container Id: 12
Count: 1
Size: "8,8" # "8,4"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## PentaxidTankSV
{ +Container Id: 13
Count: 1
Size: "8,8"
SfxOpen: UseActions/electric
SfxClose: UseActions/electric
{ Child Items
Group_0: empty
}
}
## DroneSmallFast01Rocket _OLD_
{ +Container Id: 14
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: EnergyCell, param1: 0.7, param2: "1,2"
Name_1: SlowRocket, param1: 0.7, param2: "2,4"
Group_0: BasicComponents, param1: 0.3
Group_1: CompositeComponents, param1: 0.3
}
}
## TurretRobot
{ +Container Id: 15
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: EnergyCell, param1: 0.7, param2: "1,2"
Name_1: 5.8mmBullet, param1: 0.7, param2: "20,40"
Name_2: 50Caliber, param1: 0.7, param2: "10,20"
Group_0: BasicComponents, param1: 0.3
Group_1: CompositeComponents, param1: 0.3
}
}
## TroopTransporters
{ +Container Id: 16
Count: "2,4"
Size: "8,2"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Group_0: WeaponsVeryRare, param1: 0.3
# Group_1: WeaponsEpic, param1: 0.05
Group_1: EnergyItems, param1: 0.9
Group_2: MedicalItems, param1: 0.8
Group_3: WeaponsRare, param1: 0.6
Group_4: WeaponsRareKit, param1: 0.6
}
}
## MegalonopsGreen
{ +Container Id: 17
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param2: 1
Name_1: Egg, param1: 0.6, param2: "1,2"
}
}
## LizardMule Large
{ +Container Id: 18
Count: "3,4"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 1, param2: "2,3"
Name_1: Milk, param1: 0.9, param2: "1,2"
}
}
## Overseer
{ +Container Id: 19
Count: "2,4"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.7, param2: 1
Name_1: PentaxidCrystal, param1: 0.3, param2: 1
}
}
## CaveWorm,Spider01,02,03
{ +Container Id: 20
Count: "3,4"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.8, param2: 1
Name_1: AlienParts02, param1: 0.5, param2: "1,2"
Name_2: AlienTooth, param1: 1, param2: "1,2"
}
}
## not used anymore
## LizardMule and Triceratops Baby
{ +Container Id: 21
Count: "1"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 1, param2: "4,6"
}
}
## SPECIAL FuelTankMSSmall
{ +Container Id: 22
Count: 1
Size: "8,1"
SfxOpen: UseActions/electric
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## SPECIAL FuelTankMSLarge
{ +Container Id: 23
Count: 1
Size: "8,3"
SfxOpen: UseActions/electric
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## SPECIAL OxygenTank
{ +Container Id: 24
Count: 1
Size: "8,1"
SfxOpen: UseActions/oxygen_tank_open
SfxClose: UseActions/oxygen_tank_open
{ Child Items
Group_0: empty
}
}
## SPECIAL OxygenTankSV
{ +Container Id: 25
Count: 1
Size: "8,1"
SfxOpen: UseActions/oxygen_tank_open
SfxClose: UseActions/oxygen_tank_open
{ Child Items
Group_0: empty
}
}
## SPECIAL FuelTankSV
{ +Container Id: 26
Count: 1
Size: "8,1"
SfxOpen: UseActions/electric
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## GolemDesert
{ +Container Id: 27
Count: "3,4"
Size: "8,1"
SfxOpen: UseActions/stone_open_close
SfxClose: UseActions/stone_open_close
{ Child Items
Name_0: CrushedStone, param1: 0.4, param2: "5,15"
Name_1: GoldOre, param1: 0.4, param2: "1,2"
Group_0: OresBasic, param1: 0.9
Group_1: OresAdvanced, param1: 0.6
Group_2: OresRare, param1: 0.4
}
}
## TotalHorror
{ +Container Id: 28
Count: "2,4"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: AlienParts02, param1: 0.5, param2: "2,3"
Name_1: AlienTooth, param1: 0.3, param2: "2,3"
}
}
## AlienAssassin,Hexapod
{ +Container Id: 29
Count: "3,5"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: AlienParts02, param1: 0.3, param2: "1,3"
Name_1: ConfettiMossScrapings, param1: 0.5, param2: "1,3"
Name_2: FireMossScrapings, param1: 0.5, param2: "1,3"
}
}
## PlantMonster / Creepy
{ +Container Id: 30
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.8, param2: "2,3"
Name_1: AlienParts02, param1: 0.5, param2: "1,2"
Name_2: AlienTooth, param1: 0.8, param2: "1,2"
# Group_0: Sprouts, param1: 0.9
}
}
## Dino large (Triceratops, Pangolin)
{ +Container Id: 31
Count: "4,6"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 1, param2: "3,4"
Name_1: Egg, param1: 0.6, param2: "1,2"
}
}
## Dino baby (Parasaur Baby)
{ +Container Id: 32
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.6, param2: 1
}
}
/* Zirax OLD
{ +Container Id: 32
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: 50Caliber, param1: 0.8, param2: "5,15"
Name_1: 5.8mmBullet, param1: 0.5, param2: "5,10"
Name_2: CannedVegetables, param1: 0.3, param2: "1,2"
Name_3: MoneyCard, param1: 0.05, param2: "50,150"
Group_0: MedicalItems, param1: 0.2
}
} */
## AlienBug01
{ +Container Id: 33
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.6, param2: 1
Name_1: AlienParts02, param1: 0.5, param2: "2,3"
Name_2: AlienTooth, param1: 0.3, param2: "2,3"
}
}
# free
## ESCAPE POD - new start
{ +Container Id: 35
Count: 1
Size: "8,4"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: StartingEquipment_NewStart
}
}
## ContainerSpecialEvent - for special events
{ +Container Id: 36
Count: 1
Size: "2,1"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: ArmorHeavyEpic, param1: 1, param2: 1
Name_1: DrillEpic, param1: 1, param2: 1
}
}
# not used anymore as container?
## SawAttachment
{ +Container Id: 37
Count: 1
Size: "8,3"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
/* AlienContainer: Common _old
{ +Container Id: 38
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Group_0: OresBasic, param1: 0.5
Group_1: IngotsBasic, param1: 0.5
Group_2: ComponentsBasic, param1: 0.6
Group_3: CraftingMaterial, param1: 0.4
Group_4: EnergyItems, param1: 0.3
Group_5: BuildingBlocks, param1: 0.08
Group_6: DevicesCommon, param1: 0.05
Group_7: Tools, param1: 0.3
Group_8: WeaponsBasic, param1: 0.05
Group_9: WeaponsBasicKit, param1: 0.15
Group_10: Seeds, param1: 0.4
Group_11: MedicalItems, param1: 0.4
# Group_12: FoodItems, param1: 0.1
}
} */
## AlienContainer: Common - grey_NEW
{ +Container Id: 38
Count: "5,6"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: CobaltIngot, param1: 0.8, param2: "50,75"
Name_1: MagnesiumPowder, param1: 0.8, param2: "50,75"
Name_2: ForcefieldEmitterBlocks, param1: 0.7, param2: "2,3"
Name_3: PistolT2, param1: 0.5, param2: 1
Name_4: AssaultRifleT2, param1: 0.5, param2: 1
Name_5: Explosives, param1: 0.5, param2: "3,5"
Name_6: DrillAttachment, param1: 0.2, param2: 1
Name_7: EnergyCell, param1: 1, param2: "15,25"
Name_8: Shotgun, param1: 0.2, param2: 1
Name_9: NightVision, param1: 0.3, param2: 1
Name_10: CopperIngot, param1: 0.9, param2: "100,125"
Name_11: SiliconIngot, param1: 0.9, param2: "100,125"
Name_12: IronIngot, param1: 0.9, param2: "125,150"
Group_0: MedicalItems, param1: 1
Group_1: WeaponsBasic, param1: 0.8
Group_2: WeaponsBasicKit, param1: 0.2
}
}
/* AlienContainer: Rare - yellow_OLD
{ +Container Id: 39
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Group_0: DevicesRare, param1: 0.08
Group_1: DevicesVesselRare, param1: 0.08
Group_2: ComponentsRare, param1: 0.5
# Group_3: FoodItems, param1: 0.1
Group_4: WeaponsRare, param1: 0.05
Group_5: WeaponsRareKit, param1: 0.15
Group_6: OresRare, param1: 0.5
Group_7: LootGoldIngot, param1: 0.1
Group_8: AutoMinerCore, param1: 0.08
Group_9: IngotsRare, param1: 0.4
}
} */
## AlienContainer: Rare - yellow_NEW
{ +Container Id: 39
Count: "4,5"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: SathiumIngot, param1: 0.5, param2: "15,30"
Name_1: NeodymiumIngot, param1: 0.7, param2: "25,50"
Name_2: PulseRifleT2, param1: 0.4, param2: 1
Name_3: Shotgun2, param1: 0.4, param2: 1
Name_4: WeaponSV01, param1: 0.2, param2: 1
Name_5: EnergyCellLarge, param1: 1, param2: "15,25"
Name_6: MultiToolT2, param1: 0.6, param2: 1
Name_7: AutoMinerCore, param1: 0.04, param2: "1,2"
Name_8: ArmorMedium, param1: 0.05, param2: 1
Name_9: DrillAttachmentT2, param1: 0.04, param2: "1,2"
Name_10: TitanRods, param1: 0.7, param2: "75,100"
Name_11: FlameThrower, param1: 0.5, param2: 1
Group_0: WeaponsBasic, param1: 0.08
Group_1: WeaponsBasicKit, param1: 0.08
Group_2: Medikits, param1: 1
Group_3: SuitBooster, param1: 0.7
}
}
/* AlienContainer: Very Rare - red_OLD
{ +Container Id: 40
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Group_0: DevicesVeryRare, param1: 0.1
Group_1: AutoMinerCore, param1: 0.1
Group_2: DevicesVesselVeryRare, param1: 0.1
Group_3: DevicesCVVeryRare, param1: 0.1
Group_4: WeaponsVeryRare, param1: 0.1
Group_5: LootGoldCoins, param1: 0.1
}
} */
## AlienContainer: Very Rare - red_NEW
{ +Container Id: 40
Count: "3,4"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: ZascosiumIngot, param1: 0.8, param2: "10,15"
Name_1: ErestrumIngot, param1: 0.8, param2: "10,15"
Name_2: Minigun, param1: 0.5, param2: 1
Name_3: LaserRifle, param1: 0.5, param2: 1
Name_4: RepairBayBAT2, param1: 0.6, param2: 1
Name_5: FusionCell, param1: 0.9, param2: "15,25"
Name_6: TurretGVToolBlocks, param1: 0.4, param2: 1
Name_7: AutoMinerCore, param1: 0.09, param2: "2,3"
Name_8: ArmorHeavy, param1: 0.5, param2: 1
Name_9: PentaxidOre, param1: 0.8, param2: "30,60"
Name_10: MedicalStationBlocks, param1: 0.9, param2: 1
Name_11: AlienLargeBlocks, param1: 0.8, param2: "75,100"
Name_12: GoldIngot, param1: 0.2, param2: "10,15"
Name_13: WeaponSV03, param1: 0.5, param2: 1
Name_14: SmallOptronicBridge, param1: 0.09, param2: "2,3"
Name_15: SmallOptronicMatrix, param1: 0.07, param2: "2,3"
Name_16: LargeOptronicBridge, param1: 0.05, param2: "2,3"
Name_17: LargeOptronicMatrix, param1: 0.03, param2: "2,3"
Group_0: WeaponsRare, param1: 0.1
Group_1: WeaponsRareKit, param1: 0.09
}
}
## AlienContainer: Ultra Rare - purple
{ +Container Id: 41
Count: "2,3"
Size: "8,8" # "4,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: AutoMinerCore, param1: 0.1, param2: "2,3"
Name_1: GoldIngot, param1: 0.2, param2: "20,50"
Name_2: SmallOptronicBridge, param1: 0.09, param2: "1,2"
Name_3: SmallOptronicMatrix, param1: 0.07, param2: "1,2"
Name_4: LargeOptronicBridge, param1: 0.05, param2: "1,2"
Name_5: LargeOptronicMatrix, param1: 0.03, param2: "1,2"
Name_6: PlasmaCannonAlien, param1: 0.01, param2: "1,1"
Group_0: WeaponsEpic, param1: 0.5
}
}
## Space drones _OLD
{ +Container Id: 42
Count: "4,6"
Size: "8,2"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: EnergyCell, param1: 0.8, param2: "5,10"
Group_0: CompositeComponents, param1: 0.6
Group_1: ComponentsRare, param1: 0.6
}
}
## Escape Pod - Difficulty: Easy
{ +Container Id: 43
Count: 1
Size: "8,7"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty # former: EscapePodEasy
}
}
## Escape Pod - Difficulty: Medium
{ +Container Id: 44
Count: 1
Size: "8,4"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty #former: EscapePodMedium
}
}
## Escape Pod - Difficulty: Hard
{ +Container Id: 45
Count: 1
Size: "8,3"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty #former: EscapePodHard
}
}
## ArmoredGolem
{ +Container Id: 46
Count: "3,4"
Size: "8,2"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Group_0: EnergyItems, param1: 0.6
Group_1: ComponentsRare, param1: 0.8
Group_2: WeaponsBasicKit, param1: 0.4
Group_3: WeaponsRareKit, param1: 0.08
}
}
## SPECIAL FuelTankMSLargeT2
{ +Container Id: 47
Count: 1
Size: "8,8"
SfxOpen: UseActions/electric
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: empty
}
}
## ContainerMS01, ContainerHarvest
{ +Container Id: 48
Count: "1,2"
Size: "8,8" # "8,4"
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
{ Child Items
Group_0: OresBasic, param1: 0.5
# Group_1: IngotsBasic, param1: 0.1
# Group_2: ComponentsBasic, param1: 0.1
# Group_3: CraftingMaterial, param1: 0.1
# Group_4: EnergyItems, param1: 0.1
Group_5: Seeds, param1: 0.3
# Group_6: MedicalItems, param1: 0.1
# Group_7: FoodItems, param1: 0.1
# Group_8: BuildingBlocks, param1: 0.05
# Group_9: DevicesCommon, param1: 0.02
# Group_10: Tools, param1: 0.02
# Group_11: WeaponsBasic, param1: 0.02
# Group_12: WeaponsBasicKit, param1: 0.15
}
}
## ContainerUltraRare - human container - purple
{ +Container Id: 49
Count: 1
Size: "8,8" # "1,1"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: SmallOptronicBridge, param1: 0.09, param2: 1
Name_1: SmallOptronicMatrix, param1: 0.07, param2: 1
Name_2: LargeOptronicBridge, param1: 0.05, param2: 1
Name_3: LargeOptronicMatrix, param1: 0.03, param2: 1
Name_4: AutoMinerCore, param1: 0.2, param2: "1,2"
Group_1: WeaponsEpic, param1: 0.5
}
}
## Very Common NOT USED ATM
{ +Container Id: 50
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Group_0: OresBasic, param1: 0.1
Group_1: IngotsBasic, param1: 0.1
Group_2: ComponentsBasic, param1: 0.1
Group_3: CraftingMaterial, param1: 0.1
Group_4: EnergyItems, param1: 0.1
Group_5: Seeds, param1: 0.1
Group_6: MedicalItems, param1: 0.1
Group_7: FoodItems, param1: 0.1
Group_8: BuildingBlocks, param1: 0.03
Group_9: DevicesCommon, param1: 0.01
Group_10: Tools, param1: 0.01
Group_11: WeaponsBasic, param1: 0.01
Group_12: WeaponsBasicKit, param1: 0.15
}
}
## LabTable1 LabTable2 LabTable3
{ +Container Id: 51
Count: 1
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: AlienParts02, param1: 0.3, param2: "2,3"
Name_1: AlienThorn, param1: 0.3, param2: "2,3"
Name_2: AlienParts01, param1: 0.3, param2: "2,3"
Name_3: AlienParts03, param1: 0.3, param2: "2,3"
Name_4: AntibioticInjection, param1: 0.2, param2: 1
Name_5: AntibioticOintment, param1: 0.2, param2: 1
Name_6: AdrenalineShot, param1: 0.2, param2: 1
Name_7: RespiratorCharge, param1: 0.2, param2: "2,3"
Name_8: Medikit02, param1: 0.2, param2: "1,2"
Name_9: NightVision, param1: 0.2, param2: "2,3"
Name_10: ArmorBoost, param1: 0.01, param2: 1
Name_11: JetpackBoost, param1: 0.01, param2: 1
Name_12: MultiBoost, param1: 0.01, param2: 1
Name_13: OxygenBoost, param1: 0.01, param2: 1
Name_14: InsulationBoost, param1: 0.01, param2: 1
Name_15: MobilityBoost, param1: 0.01, param2: 1
Name_16: RadiationBoost, param1: 0.01, param2: 1
Name_17: EVABoost, param1: 0.025, param2: 1
Group_0: WeaponsBasicKit, param1: 0.2
}
}
## Locker LockerWShelves
{ +Container Id: 52
Count: "1"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: StomachPills, param1: 0.3, param2: "1,2"
Name_1: EnergyPills, param1: 0.3, param2: "1,2"
Name_2: EmergencyRations, param1: 0.3, param2: 1
Name_3: HotBeverage, param1: 0.3, param2: 1
Name_4: BioFuel, param1: 0.2, param2: 1
Name_5: RespiratorCharge, param1: 0.2, param2: "1,2"
Name_6: DrillCharge, param1: 0.2, param2: 1
Name_7: MultiCharge, param1: 0.2, param2: 1
# Name_8: Drill, param1: 0.1, param2: 1
Name_9: Chainsaw, param1: 0.1, param2: 1
Name_10: Flashlight, param1: 0.1, param2: 1
Name_11: MultiTool, param1: 0.1, param2: 1
Name_12: ShotgunShells, param1: 0.3, param2: "5,10"
Name_13: 5.8mmBullet, param1: 0.3, param2: "8,10"
Name_14: 12.7mmBullet, param1: 0.2, param2: "2,4"
Name_15: 8.3mmBullet, param1: 0.2, param2: "10,15"
Name_16: 50Caliber, param1: 0.3, param2: "5,10"
Name_17: ArmorMedium, param1: 0.1, param2: 1
Name_18: FlameThrowerCanister, param1: 0.3, param2: "2,3"
Group_0: WeaponsBasicKit, param1: 0.02
}
}
## Operation Table OperationTableWDrawers
{ +Container Id: 53
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: AntibioticInjection, param1: 0.3, param2: 1
Name_1: AntibioticPills, param1: 0.3, param2: 1
Name_2: AntibioticOintment, param1: 0.3, param2: 1
Name_3: AdrenalineShot, param1: 0.3, param2: 1
Name_4: Medikit02, param1: 0.3, param2: 1
Name_5: Bandages, param1: 0.4, param2: "3,4"
Name_6: RespiratorCharge, param1: 0.3, param2: "1,2"
}
}
## Box Medium Props6BoxMedium1
{ +Container Id: 54
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: DurianRoot, param1: 0.4, param2: "1,2"
Name_1: TomatoStage1, param1: 0.4, param2: "1,2"
Name_2: WheatStage1, param1: 0.4, param2: "1,2"
Name_3: CornStage1, param1: 0.4, param2: "1,2"
Name_4: PumpkinStage1, param1: 0.4, param2: "1,2"
Name_5: PearthingStage1, param1: 0.4, param2: "1,2"
Name_6: InsanityPepperStage1, param1: 0.4, param2: "1,2"
Name_7: DesertPlant20Stage1, param1: 0.4, param2: "1,2"
Name_8: AlienPlantTube2Stage1, param1: 0.4, param2: "1,2"
Name_9: ElderberryStage1, param1: 0.4, param2: "1,2"
Name_10: AlienPalmTreeStage1, param1: 0.4, param2: "1,2"
Name_11: AlienplantWormStage1, param1: 0.4, param2: "1,2"
Name_12: BulbShroomYoungStage1, param1: 0.4, param2: "1,2"
}
}
## Box Large 3 Freezer
{ +Container Id: 55
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: Vegetables, param1: 0.3, param2: "1,2"
Name_1: Meat, param1: 0.3, param2: "1,2"
Name_2: Spice, param1: 0.3, param2: "1,2"
Name_3: AlienThorn, param1: 0.3, param2: "1,2"
Name_4: Egg, param1: 0.3, param2: "1,2"
Name_5: NaturalStimulant, param1: 0.3, param2: "1,2"
Name_6: PlantProtein, param1: 0.3, param2: "1,2"
Name_7: Grain, param1: 0.3, param2: "1,2"
Name_8: Fruit, param1: 0.3, param2: "1,2"
}
}
## Box Large 1 and 2 Props6BoxLarge2 Props6BoxLarge1
{ +Container Id: 56
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: NutrientSolution, param1: 0.4, param2: 1
Name_1: AlienParts01, param1: 0.2, param2: "1,2"
Name_2: AlienParts02, param1: 0.2, param2: "1,2"
Name_3: AlienParts03, param1: 0.2, param2: "1,2"
Name_4: AlienThorn, param1: 0.2, param2: "1,2"
Name_5: AlienTooth, param1: 0.2, param2: "1,2"
Name_6: PhoenixFernFonds, param1: 0.2, param2: "1,2"
Name_7: ConfettiMossScrapings, param1: 0.3, param2: "1,2"
Name_8: TrumpetGreens, param1: 0.3, param2: "1,2"
Name_9: FireMossScrapings, param1: 0.3, param2: "1,2"
Name_10: MushroomBrown, param1: 0.3, param2: "1,2"
Name_11: AlienSpikeLemon, param1: 0.3, param2: "1,2"
Name_12: HerbalLeaves, param1: 0.3, param2: "1,2"
Name_14: MushroomSpiky, param1: 0.3, param2: "1,2"
Name_15: Varonroot, param1: 0.3, param2: "1,2"
Name_16: Vegetables, param1: 0.3, param2: "1,2"
Name_17: Fiber, param1: 0.3, param2: "1,2"
Name_18: Spice, param1: 0.3, param2: "1,2"
}
}
## Repository 1 Level4Prop2
{ +Container Id: 57
Count: 1
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: Medikit02, param1: 0.3, param2: 1
Name_1: NutrientSolution, param1: 0.2, param2: 1
Name_2: EmergencyRations, param1: 0.3, param2: 1
Name_3: EnergyCell, param1: 0.2, param2: "1,2"
Name_4: EnergyCellLarge, param1: 0.2, param2: "1,2"
Name_5: BioFuel, param1: 0.2, param2: 1
Name_6: ShotgunShells, param1: 0.3, param2: "5,10"
Name_7: 5.8mmBullet, param1: 0.3, param2: "8,10"
Name_8: 12.7mmBullet, param1: 0.2, param2: "2,4"
Name_9: 8.3mmBullet, param1: 0.2, param2: "10,15"
Name_10: DrillCharge, param1: 0.2, param2: 1
Name_11: NightVision, param1: 0.05, param2: 1
Name_12: InsulationBoost, param1: 0.01, param2: 1
Name_13: MobilityBoost, param1: 0.01, param2: 1
Name_14: ArmorBoost, param1: 0.01, param2: 1
Name_15: JetpackBoost, param1: 0.01, param2: 1
Name_16: MultiBoost, param1: 0.01, param2: 1
Name_17: OxygenBoost, param1: 0.01, param2: 1
Name_18: RadiationBoost, param1: 0.01, param2: 1
Name_19: EVABoost, param1: 0.0025, param2: 1
Name_20: FlameThrowerCanister, param1: 0.3, param2: "2,3"
Group_0: WeaponsBasicKit, param1: 0.02
}
}
## Repository 2 Level4Prop3
{ +Container Id: 58
Count: "1"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: Medikit02, param1: 0.3, param2: 1
Name_1: NutrientSolution, param1: 0.2, param2: 1
Name_2: EmergencyRations, param1: 0.3, param2: 1
Name_3: EnergyCell, param1: 0.2, param2: "1,2"
Name_4: EnergyCellLarge, param1: 0.2, param2: "1,2"
Name_5: BioFuel, param1: 0.2, param2: 1
Name_6: ShotgunShells, param1: 0.3, param2: "5,10"
Name_7: 5.8mmBullet, param1: 0.3, param2: "8,10"
Name_8: 12.7mmBullet, param1: 0.2, param2: "2,4"
Name_9: 8.3mmBullet, param1: 0.2, param2: "10,15"
Name_10: DrillCharge, param1: 0.2, param2: 1
Name_11: NightVision, param1: 0.05, param2: 1
Name_12: InsulationBoost, param1: 0.01, param2: 1
Name_13: MobilityBoost, param1: 0.01, param2: 1
Name_14: ArmorBoost, param1: 0.01, param2: 1
Name_15: JetpackBoost, param1: 0.01, param2: 1
Name_16: MultiBoost, param1: 0.01, param2: 1
Name_17: OxygenBoost, param1: 0.01, param2: 1
Name_18: RadiationBoost, param1: 0.01, param2: 1
Name_19: EVABoost, param1: 0.0025, param2: 1
Name_20: FlameThrowerCanister, param1: 0.1, param2: "2,3"
Group_0: WeaponsBasicKit, param1: 0.02
}
}
## Cryo Chamber Level5FreezerOpened
{ +Container Id: 59
Count: 1
Size: "8,8" # 1
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: Medikit02, param1: 0.09, param2: 1
Name_1: StomachPills, param1: 0.3, param2: 1
Name_2: EmergencyRations, param1: 0.3, param2: 1
Name_3: AdrenalineShot, param1: 0.3, param2: "1,2"
}
}
## Tank1 Tank2
{ +Container Id: 60
Count: 1
Size: "8,8" # 1
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: WaterJug, param1: 0.2, param2: "1,2"
Name_1: WaterBottle, param1: 0.4, param2: "2,4"
Name_2: NutrientSolution, param1: 0.3, param2: "2,3"
Name_3: RespiratorCharge, param1: 0.4, param2: "2,4"
Name_4: OxygenBottleLarge, param1: 0.3, param2: "2,3"
Name_5: HydrogenBottle, param1: 0.4, param2: "2,4"
Name_6: BioFuel, param1: 0.2, param2: "1,2"
}
}
## Power Storage ScifiContainerEnergy
{ +Container Id: 61
Count: 1
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: EnergyCell, param1: 0.5, param2: "3,5"
Name_1: EnergyCellLarge, param1: 0.3, param2: "2,3"
Name_2: FusionCell, param1: 0.01, param2: 1
Name_3: PentaxidCrystal, param1: 0.02, param2: "1,2"
}
}
## Bathroom Vanity BathroomCounter
{ +Container Id: 62
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: Medikit03, param1: 0.09, param2: "1"
Name_1: Bandages, param1: 0.3, param2: "3,4"
Name_2: StomachPills, param1: 0.3, param2: 1
Name_3: AntibioticInjection, param1: 0.05, param2: 1
Name_4: AntibioticPills, param1: 0.3, param2: 1
}
}
## Kitchen Counter KitchenCounter
{ +Container Id: 63
Count: "1,2"
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_1: Medikit02, param1: 0.09, param2: "1,2"
Name_2: Bandages, param1: 0.2, param2: "3,4"
Name_3: StomachPills, param1: 0.2, param2: 1
Name_4: AdrenalineShot, param1: 0.2, param2: 1
Name_5: EnergyPills, param1: 0.2, param2: 1
Name_6: Milk, param1: 0.2, param2: 1
Name_7: CannedVegetables, param1: 0.1, param2: 1
Name_8: CannedMeat, param1: 0.1, param2: 1
}
}
## Closet ScifiStorage
{ +Container Id: 64
Count: 1
Size: "8,8" # "8,1"
SfxOpen: UseActions/BarrelOpen
SfxClose: UseActions/BarrelClose
{ Child Items
Name_0: LaserRifle, param1: 0.3, param2: 1
Name_1: Minigun, param1: 0.3, param2: 1
Name_2: PulseRifle, param1: 0.3, param2: 1
Name_3: Sniper2, param1: 0.3, param2: 1
Name_4: Shotgun2, param1: 0.3, param2: 1
Name_5: DrillT2, param1: 0.3, param2: 1
Name_6: MultiToolT2, param1: 0.3, param2: 1
Name_7: EmergencyRations, param1: 0.5, param2: "1,2"
Name_8: Medikit02, param1: 0.5, param2: 1
Name_9: NightVision, param1: 0.1, param2: 1
Name_10: ArmorMedium, param1: 0.01, param2: 1
Name_11: ArmorHeavy, param1: 0.05, param2: 1
Name_12: ArmorBoost, param1: 0.01, param2: 1
Name_13: JetpackBoost, param1: 0.01, param2: 1
Name_14: MultiBoost, param1: 0.01, param2: 1
Name_15: OxygenBoost, param1: 0.01, param2: 1
Name_16: InsulationBoost, param1: 0.01, param2: 1
Name_17: MobilityBoost, param1: 0.01, param2: 1
Name_18: RadiationBoost, param1: 0.01, param2: 1
Name_19: EVABoost, param1: 0.0025, param2: 1
Name_20: PulseRifleT2, param1: 0.015, param2: 1
Name_21: FlameThrower, param1: 0.3, param2: 1
Group_0: WeaponsRareKit, param1: 0.02
}
}
## Nightstand ScifiNightstand
{ +Container Id: 65
Count: 1
Size: "8,8" # "8,1"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: PistolT2, param1: 0.3, param2: 1
Name_1: LaserPistol, param1: 0.3, param2: 1
Name_2: EmergencyRations, param1: 0.4, param2: 1
Name_3: GoldCoins, param1: 0.2, param2: 1
Name_4: ArmorBoost, param1: 0.01, param2: 1
Name_5: JetpackBoost, param1: 0.01, param2: 1
Name_6: MultiBoost, param1: 0.01, param2: 1
Name_7: OxygenBoost, param1: 0.01, param2: 1
Name_8: InsulationBoost, param1: 0.01, param2: 1
Name_9: MobilityBoost, param1: 0.01, param2: 1
Name_10: RadiationBoost, param1: 0.01, param2: 1
Name_11: EVABoost, param1: 0.0025, param2: 1
Name_12: NightVision, param1: 0.1, param2: 1
Group_0: WeaponsBasicKit, param1: 0.02
}
}
## Cargo Box ContainerMS01
{ +Container Id: 66
Count: "1,2"
Size: "8,8" # "8,4"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: IronIngot, param1: 0.5, param2: "1,3"
Name_1: CobaltIngot, param1: 0.5, param2: "1,3"
Name_2: CopperIngot, param1: 0.5, param2: "1,3"
Name_3: SiliconIngot, param1: 0.5, param2: "1,3"
Name_4: NeodymiumIngot, param1: 0.2, param2: "1,2"
Name_5: MagnesiumPowder, param1: 0.5, param2: "1,3"
Name_6: PromethiumPellets, param1: 0.2, param2: "1,2"
Name_7: SathiumIngot, param1: 0.2, param2: "1,2"
Name_8: PlasticMaterial, param1: 0.5, param2: "1,3"
Name_9: ErestrumIngot, param1: 0.2, param2: "1,2"
Name_10: ZascosiumIngot, param1: 0.1, param2: 1
Name_11: GoldIngot, param1: 0.1, param2: 1
Name_12: PentaxidCrystal, param1: 0.1, param2: 1
Name_13: BioFuel, param1: 0.3, param2: 1
Name_14: MultiCharge, param1: 0.3, param2: 1
Name_15: DrillCharge, param1: 0.3, param2: 1
Name_16: Cement, param1: 0.5, param2: "2,5"
Name_17: WoodPlanks, param1: 0.5, param2: "2,5"
Name_18: RockDust, param1: 0.5, param2: "2,5"
Name_19: TitanRods, param1: 0.4, param2: "1,2"
Name_20: PlatinBar, param1: 0.01, param2: "1,2"
Name_21: AluminiumPowder, param1: 0.2, param2: "1,2"
}
}
## Cargo Box 1 ScifiContainer2
{ +Container Id: 67
Count: "1,2"
Size: "8,8" # "8,4"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: SteelPlate, param1: 0.5, param2: "5,7"
Name_1: Electronics, param1: 0.5, param2: "4,5"
Name_2: OpticalFiber, param1: 0.5, param2: "4,5"
Name_3: EnergyMatrix, param1: 0.4, param2: "4,5"
Name_4: GlassPlate, param1: 0.4, param2: "4,5"
Name_5: MechanicalComponents, param1: 0.4, param2: "4,5"
Name_6: Motor, param1: 0.4, param2: "2,3"
Name_7: Nanotubes, param1: 0.4, param2: "4,5"
Name_8: Computer, param1: 0.3, param2: "2,3"
Name_9: CapacitorComponent, param1: 0.3, param2: "2,3"
Name_10: SteelPlateArmored, param1: 0.5, param2: "5,7"
Name_11: CobaltAlloy, param1: 0.1, param2: "1,2"
Name_12: Oscillator, param1: 0.1, param2: 1
Name_13: FluxCoil, param1: 0.1, param2: 1
Name_14: PowerCoil, param1: 0.1, param2: 1
Name_15: MultiTool, param1: 0.3, param2: 1
Name_16: MultiCharge, param1: 0.3, param2: 1
# Name_17: MetalPieces, param1: 0.5, param2: "5,7"
Group_0: WeaponsBasicKit, param1: 0.02
Group_1: WeaponsRareKit, param1: 0.01
}
}
## Cargo Box 2 und 3 ScifiContainer1 ScifiContainerPower
{ +Container Id: 68
Count: "2,3"
Size: "8,8"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: IronOre, param1: 0.5, param2: "3,5"
Name_1: CobaltOre, param1: 0.5, param2: "3,5"
Name_2: CopperOre, param1: 0.5, param2: "3,5"
Name_3: SiliconOre, param1: 0.5, param2: "3,5"
Name_4: NeodymiumOre, param1: 0.2, param2: "1,3"
Name_5: MagnesiumOre, param1: 0.5, param2: "3,5"
Name_6: PromethiumOre, param1: 0.2, param2: "2,3"
Name_7: ErestrumOre, param1: 0.1, param2: "1,2"
Name_8: ZascosiumOre, param1: 0.1, param2: "1,2"
Name_9: PentaxidOre, param1: 0.1, param2: "1,3"
Name_10: SathiumOre, param1: 0.1, param2: "1,3"
Name_11: GoldOre, param1: 0.1, param2: 1
Name_12: BioFuel, param1: 0.3, param2: 1
Name_13: MultiCharge, param1: 0.3, param2: 1
Name_14: DrillCharge, param1: 0.3, param2: 1
Name_15: Cement, param1: 0.5, param2: "2,5"
Name_16: WoodPlanks, param1: 0.5, param2: "2,5"
Name_17: RockDust, param1: 0.5, param2: "2,5"
Name_18: MultiTool, param1: 0.3, param2: 1
Name_19: MultiCharge, param1: 0.3, param2: 1
Name_20: TitanOre, param1: 0.4, param2: "1,3"
}
}
## Ammo Box Small ContainerAmmoSmall
{ +Container Id: 69
Count: "1,2"
Size: "8,8"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: ShotgunShells, param1: 0.5, param2: "5,8"
Name_1: 50Caliber, param1: 0.5, param2: "5,10"
Name_2: 8.3mmBullet, param1: 0.5, param2: "20,25"
Name_3: 5.8mmBullet, param1: 0.5, param2: "5,10"
Name_4: 12.7mmBullet, param1: 0.5, param2: "1,3"
Name_5: BioFuel, param1: 0.5, param2: 1
Name_6: DrillCharge, param1: 0.5, param2: 1
Name_7: MultiCharge, param1: 0.5, param2: 1
Name_8: PulseLaserChargePistol, param1: 0.5, param2: "5,8"
Name_9: PulseLaserChargeRifle, param1: 0.1, param2: "5,10"
Name_10: SlowRocket, param1: 0.2, param2: "1,2"
Name_11: SlowRocketHoming, param1: 0.1, param2: "1,2"
Name_12: SciFiCannonPlasmaCharge, param1: 0.05, param2: "1,2"
Name_13: Explosives, param1: 0.5, param2: 1
Name_14: FlameThrowerCanister, param1: 0.5, param2: 1
}
}
## Ammo Box Large ContainerAmmoLarge
{ +Container Id: 70
Count: "1,2"
Size: "8,8"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: 30mmBullet, param1: 0.5, param2: "100,200"
Name_1: 15mmBullet, param1: 0.5, param2: "200,300"
Name_2: FastRocketHoming, param1: 0.2, param2: "3,4"
Name_3: FastRocketMS, param1: 0.2, param2: "3,5"
Name_4: FastRocketBA, param1: 0.2, param2: "3,5"
Name_5: LargeRocket, param1: 0.1, param2: "2,3"
Name_6: LargeRocketMS, param1: 0.1, param2: "2,3"
Name_7: PlasmaCannonChargeSS, param1: 0.05, param2: "20,30"
Name_8: TurretMSPlasmaCharge, param1: 0.05, param2: "5,8"
Name_9: TurretBAPlasmaCharge, param1: 0.05, param2: "5,8"
Name_10: TurretGVPlasmaCharge, param1: 0.05, param2: "20,30"
Name_11: PulseLaserChargeSS, param1: 0.1, param2: "75,100"
Name_12: PulseLaserChargeMS, param1: 0.1, param2: "75,100"
Name_13: PulseLaserChargeBA, param1: 0.1, param2: "75,100"
Name_14: RailgunBullet, param1: 0.1, param2: "5,8"
}
}
## Fridge T1 FridgeMS
{ +Container Id: 71
Count: 1
Size: "8,8" # "8,2"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: Stew, param1: 0.2, param2: 1
Name_1: Milk, param1: 0.5, param2: 1
# Name_2: CannedVegetables, param1: 0.3, param2: 1
# Name_3: CannedMeat, param1: 0.2, param2: 1
Name_4: Salami, param1: 0.4, param2: 1
Name_5: Steak, param1: 0.4, param2: 1
# Name_6: Bread, param1: 0.4, param2: 1
# Name_7: Ribs, param1: 0.4, param2: 1
Name_8: VeggieBurger, param1: 0.3, param2: 1
Name_9: Cheese, param1: 0.4, param2: 1
Name_10: FriedVegetables, param1: 0.4, param2: 1
Name_11: MeatBurger, param1: 0.3, param2: 1
Name_12: Ham, param1: 0.4, param2: 1
Name_13: Pizza, param1: 0.2, param2: 1
Name_14: Sandwich, param1: 0.2, param2: 1
Name_15: Ratatouille, param1: 0.3, param2: 1
Name_16: Waffles, param1: 0.4, param2: 1
# Name_17: PumpkinCookie, param1: 0.4, param2: 1
Name_18: PowerBar, param1: 0.4, param2: 1
# Name_19: FriedVegetables, param1: 0.4, param2: 1
Name_20: Cereals, param1: 0.5, param2: 1
Name_21: FruitPie, param1: 0.4, param2: 1
}
}
## Fridge T2 FridgeMS02
{ +Container Id: 72
Count: "1,2"
Size: "8,8" # "8,4"
SfxOpen: UseActions/ContainerOpenClose
SfxClose: UseActions/ContainerOpenClose
{ Child Items
Name_0: Stew, param1: 0.2, param2: 1
Name_1: Milk, param1: 0.5, param2: 1
# Name_2: CannedVegetables, param1: 0.3, param2: 1
# Name_3: CannedMeat, param1: 0.2, param2: 1
Name_4: Salami, param1: 0.4, param2: 1
Name_5: Steak, param1: 0.4, param2: 1
# Name_6: Bread, param1: 0.4, param2: 1
# Name_7: Ribs, param1: 0.4, param2: 1
Name_8: VeggieBurger, param1: 0.3, param2: 1
Name_9: Cheese, param1: 0.4, param2: 1
Name_10: FriedVegetables, param1: 0.4, param2: 1
Name_11: MeatBurger, param1: 0.3, param2: 1
Name_12: Ham, param1: 0.4, param2: 1
Name_13: Pizza, param1: 0.2, param2: 1
Name_14: Sandwich, param1: 0.2, param2: 1
Name_15: Ratatouille, param1: 0.3, param2: 1
Name_16: Waffles, param1: 0.4, param2: 1
# Name_17: PumpkinCookie, param1: 0.4, param2: 1
Name_18: PowerBar, param1: 0.4, param2: 1
# Name_19: FriedVegetables, param1: 0.4, param2: 1
Name_20: Cereals, param1: 0.5, param2: 1
Name_21: FruitPie, param1: 0.4, param2: 1
}
}
## Trader NPC
{ +Container Id: 73
Count: 1
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: MoneyCard, param1: 0.5, param2: "100,200"
Name_1: PentaxidOre, param1: 0.1, param2: "1,2"
Name_2: GoldCoins, param1: 0.2, param2: "1,2"
Name_3: PulseLaserChargePistol, param1: 0.7, param2: "10,20"
}
}
## Assault Cyborg
{ +Container Id: 74
Count: "1,2"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: PulseLaserChargeRifle, param1: 0.9, param2: "50,75"
Name_1: MoneyCard, param1: 0.3, param2: "5,10"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.1
}
}
## Civilian
{ +Container Id: 75
Count: 1
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: MoneyCard, param1: 0.5, param2: "5,10"
Name_1: PulseLaserChargePistol, param1: 0.7, param2: "5,10"
}
}
## ContainerController and large containers
{ +Container Id: 76
Count: "1,2"
Size: "8,16"
SfxOpen: UseActions/ContainerOpen
SfxClose: UseActions/ContainerClose
{ Child Items
Name_0: SteelPlate, param1: 0.5, param2: "5,7"
Name_1: Electronics, param1: 0.5, param2: "4,5"
Name_2: OpticalFiber, param1: 0.5, param2: "4,5"
Name_3: EnergyMatrix, param1: 0.4, param2: "4,5"
Name_4: GlassPlate, param1: 0.4, param2: "4,5"
Name_5: MechanicalComponents, param1: 0.4, param2: "4,5"
Name_6: Motor, param1: 0.4, param2: "2,3"
Name_7: Nanotubes, param1: 0.4, param2: "4,5"
Name_8: Computer, param1: 0.3, param2: "2,3"
Name_9: CapacitorComponent, param1: 0.3, param2: "2,3"
Name_10: SteelPlateArmored, param1: 0.5, param2: "5,7"
Name_11: CobaltAlloy, param1: 0.1, param2: "1,2"
Name_12: Oscillator, param1: 0.1, param2: 1
Name_13: FluxCoil, param1: 0.1, param2: 1
Name_14: PowerCoil, param1: 0.1, param2: 1
Name_15: MultiTool, param1: 0.3, param2: 1
Name_16: MultiCharge, param1: 0.3, param2: 1
# Name_17: MetalPieces, param1: 0.5, param2: "5,7"
Group_0: WeaponsBasicKit, param1: 0.02
Group_1: WeaponsRareKit, param1: 0.01
}
}
## EMPTY with bio opening sound, fex for AlienBug02SpawnedGroup
{ +Container Id: 77
Count: 1
Size: "8,8"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Group_0: empty
}
}
{ +Container Id: 78 #Spider 1,2,3 SMALL
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.8, param2: 1
Name_1: AlienParts02, param1: 0.5, param2: 1
Name_2: AlienTooth, param1: 1, param2: 1
}
}
{ +Container Id: 79 #Spider 1,2,3 BABY
Count: "1,1"
Size: "8,1"
SfxOpen: UseActions/body_open
SfxClose: UseActions/body_close
{ Child Items
Name_0: Meat, param1: 0.8, param2: 1
# Name_1: AlienParts02, param1: 0.5, param2: 1
# Name_2: AlienTooth, param1: 0.9, param2: 1
}
}
## DropContainer - needs to be able to store content from largest containers
{ +Container Id: 80
Count: 1
Size: "8,16"
/* SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono) */
SfxOpen: UseActions/KEYUnlockingMetalDoor(mono)
SfxClose: UseActions/KEYUnlockingMetalDoor(mono)
DestroyOnClose: False
{ Child Items
Group_0: empty
}
}
# ==== Alien Troopers LOOTBALANCING v76 (ID 100-149) =====
## Zirax Male Minigun + Sniper
{ +Container Id: 100
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: 5.8mmBullet, param1: 0.9, param2: "150,250"
Name_1: HeavyWeaponKit, param1: 0.08, param2: "1"
Name_2: MoneyCard, param1: 0.2, param2: "50,100"
Group_0: MedicalItems, param1: 0.4
Group_1: TroopersFood, param1: 0.6
}
}
## Zirax Male Laser
{ +Container Id: 101
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: PulseLaserChargeRifle, param1: 0.9, param2: "12,25"
Name_1: LaserKit, param1: 0.08, param2: "1"
Name_2: MoneyCard, param1: 0.2, param2: "50,100"
Group_0: MedicalItems, param1: 0.4
Group_1: TroopersFood, param1: 0.6
}
}
## Zirax Male Shotgun
{ +Container Id: 102
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: ShotgunShells, param1: 0.9, param2: "4,8"
Name_1: ShotgunKit, param1: 0.08, param2: "1"
Name_2: MoneyCard, param1: 0.2, param2: "50,100"
Group_0: MedicalItems, param1: 0.4
Group_1: TroopersFood, param1: 0.6
}
}
## Zirax Male Rocket
{ +Container Id: 103
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
# Name_0: 50Caliber, param1: 0.7, param2: "20,40"
Name_0: SlowRocket, param1: 0.9, param2: "1,3"
Name_1: HeavyWeaponKit, param1: 0.08, param2: "1"
Name_2: MoneyCard, param1: 0.2, param2: "50,100"
Group_0: MedicalItems, param1: 0.4
Group_1: TroopersFood, param1: 0.6
}
}
## Zirax Male Commander
{ +Container Id: 104
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/ZIPPERShort3(mono)
SfxClose: UseActions/ZIPPERShort3(mono)
{ Child Items
Name_0: 5.8mmBullet, param1: 0.9, param2: "150,250"
Name_1: PlatinOunce, param1: 0.5, param2: "1"
Name_2: MoneyCard, param1: 0.2, param2: "50,100"
Group_0: MedicalItems, param1: 0.4
Group_1: TroopersFood, param1: 0.6
}
}
# ==== Alien Drone Lootbalancing v76 (ID 150-199)=====
## DroneSmallFast01Minigun and DroneSmallAttackBase DroneSmallFast01Minigun and DroneSmallAttackBase
{ +Container Id: 150
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 8.3mmBullet, param1: 0.9, param2: "125,250"
Name_1: EnergyCell, param1: 0.8, param2: "2,3"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.4
}
}
## DroneSmallFast01Rocket
{ +Container Id: 151
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: SlowRocket, param1: 0.9, param2: "2,4"
Name_1: EnergyCell, param1: 0.8, param2: "2,3"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.4
}
}
## DroneSmallSlow01Cannon
{ +Container Id: 152
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 12.7mmBullet, param1: 0.9, param2: "4,6"
Name_1: EnergyCell, param1: 0.8, param2: "2,3"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.4
}
}
## DroneSmallFast01Plasma
{ +Container Id: 153
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: SciFiCannonPlasmaCharge, param1: 0.9, param2: "4,7"
Name_1: EnergyCell, param1: 0.8, param2: "2,3"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.4
}
}
## DroneSmallSlow01Minigun and DroneSmallSlow02Minigun
{ +Container Id: 154
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 8.3mmBullet, param1: 0.9, param2: "100,200"
Name_1: EnergyCell, param1: 0.8, param2: "2,3"
Group_0: ComponentsBasic, param1: 0.6
Group_1: ComponentsRare, param1: 0.5
}
}
## DroneLargeSlow01Plasma
{ +Container Id: 155
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: PlasmaCannonChargeSS, param1: 0.9, param2: "25,50"
Name_1: EnergyCellLarge, param1: 0.8, param2: "2,3"
# Name_2: WeaponSV04, param1: 0.1, param2: "1"
Group_0: ComponentsBasic, param1: 0.4
Group_1: ComponentsRare, param1: 0.6
}
}
## DroneLargeSlow02Minigun and DroneLargeSlow01Minigun
{ +Container Id: 156
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 15mmBullet, param1: 0.9, param2: "150,300"
Name_1: EnergyCellLarge, param1: 0.8, param2: "3,4"
# Name_2: WeaponSV02, param1: 0.1, param2: "1"
Group_0: ComponentsBasic, param1: 0.4
Group_1: ComponentsRare, param1: 0.6
}
}
## DroneLargeSlow02Cannon
{ +Container Id: 157
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: RailgunBullet, param1: 0.9, param2: "10,20"
Name_1: EnergyCellLarge, param1: 0.8, param2: "3,4"
# Name_2: WeaponSV01, param1: 0.05, param2: "1"
Group_0: ComponentsBasic, param1: 0.4
Group_1: ComponentsRare, param1: 0.6
}
}
## EnemyDroneV2Minigun
{ +Container Id: 158
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 15mmBullet, param1: 0.9, param2: "300,600"
Name_1: FusionCell, param1: 0.8, param2: "2,3"
Name_2: WeaponSV02, param1: 0.05, param2: "1"
Group_1: ComponentsRare, param1: 0.6
}
}
## EnemyDroneV2Plasma
{ +Container Id: 159
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: PlasmaCannonChargeSS, param1: 0.9, param2: "50,100"
Name_1: FusionCell, param1: 0.8, param2: "2,3"
Name_2: WeaponSV04, param1: 0.05, param2: "1"
Group_1: ComponentsRare, param1: 0.6
}
}
## DroneLargeAttackBase
{ +Container Id: 160
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: FastRocket, param1: 0.9, param2: "15,30"
Name_1: FusionCell, param1: 0.8, param2: "2,3"
Name_2: WeaponSV05, param1: 0.05, param2: "1"
Group_1: ComponentsRare, param1: 0.6
}
}
## DroneLargeSlowGardian
{ +Container Id: 161
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: 15mmBullet, param1: 0.9, param2: "600,1000"
Name_1: FusionCell, param1: 0.8, param2: "3,4"
Name_2: WeaponSV02, param1: 0.05, param2: "1"
Group_1: ComponentsRare, param1: 0.8
}
}
#================== CUSTOM LOOTGROUPS
{ +Container Id: 252
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: Token, param1: 1, param2: "meta=9987"
Name_1: GoldCoins, param1: 1, param2: "100,200"
}
}
{ +Container Id: 253
Count: "1,1"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: KeyCardRed, param1: 1, param2: "1"
}
}
{ +Container Id: 254
Count: "1,1"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: CoreNoCPU, param1: 1, param2: "1"
}
}
{ +Container Id: 255
Count: "2,3"
Size: "8,1"
SfxOpen: UseActions/drone_open
SfxClose: UseActions/drone_close
{ Child Items
Name_0: Token, param1: 1, param2: "meta=9992"
Name_1: PlatinOunce, param1: 1, param2: "1,2"
}
}